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Showing posts from October, 2025

Master Drag & Drop in Unity: Build Engaging Puzzle Games (Step-by-Step Tutorial)

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Hey there, fellow game creators! 👋 Ever played those super addictive “Brain Test” games where you drag objects around, tap on hidden elements, and just know you're smarter for solving them? Well, guess what? You're about to learn the magic behind those engaging interactions in Unity! This isn't just about making things move — it's about building a solid, scalable system for interactive puzzles. We're going to dive deep into implementing drag-and-drop, making our objects smart, and setting up a flexible puzzle system using Unity's awesome Scriptable Objects . Ready to make your game objects come alive? Let's get started! 🎮 🧩 Our Grand Plan: What We’re Building Before we jump into the code, let’s get a clear picture of our goals for this session: Make Objects Drag-Friendly: We’ll tweak our existing TapInteractable script to allow objects to be dragged around the screen. Smart Drop Targets: Our game needs to know when you drop an object exactly w...

Building Your First Brain Test Puzzle Logic in Unity (With Full Code)

What's Next? (Moving towards a real puzzle) In the last tutorial, we learned how to set up Unity, create a simple 2D scene, and detect taps on objects — a huge first step toward building your Brain Test–style puzzle game. 🎯 Now it’s time to make those taps actually mean something. In this chapter, we’ll evolve our prototype into a real puzzle by introducing correct and incorrect answers, a GameManager to control game flow, and clear player feedback like “✅ Correct!” and “❌ Try Again!”. By the end of this guide, you’ll have a functional mini puzzle system that reacts to the player’s actions — rewarding correct answers and resetting after mistakes — just like the popular mobile brain teaser games. 🧩 If you’ve followed the previous step, your project is ready. Let’s dive in and bring your puzzle logic to life. 🚀Now that we have basic tap detection working, let's evolve this into a proper puzzle. Learn how to implement puzzle logic in Unity using C#. This step-by-step guide cove...